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This shows you the differences between two versions of the page.
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guides:land_nav [2017/04/21 16:48] thendash added resection, modified resection, and polar coordinates sections |
guides:land_nav [2017/04/21 17:17] thendash added movement section |
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- Measure the determined range on the drawn bearing. | - Measure the determined range on the drawn bearing. | ||
- The range on the drawn bearing is the location of the target. | - The range on the drawn bearing is the location of the target. | ||
+ | |||
+ | ===== MOVEMENT AND ROUTE SELECTION ===== | ||
+ | ==== ROUTE SELECTION ==== | ||
+ | One key to success in a mission is the ability to move undetected to the objective in a timely fashion. | ||
+ | There are four steps to tactical land navigation: | ||
+ | - Know where you are | ||
+ | - Plan the route | ||
+ | - Stay on the route | ||
+ | - Recognize the objective | ||
+ | |||
+ | **Know Where You Are** | ||
+ | |||
+ | Finding your location using a compass and map was covered in the previous section. Although those techniques will allow you to accurately | ||
+ | determine your location, sometimes you do not have the time or terrain features required to employ those techniques. | ||
+ | Instead, sometimes you must estimate your location by relying on your ability to read the map and determining | ||
+ | your location via less specific terrain features such as forest edges or slopes of hills. | ||
+ | |||
+ | You will be the most successful if you are able to keep in mind your location in relation to: | ||
+ | * Direction of travel | ||
+ | * Direction and distance to objective | ||
+ | * Landmarks in the objective area | ||
+ | * Impassable terrain, the enemy, and danger areas | ||
+ | |||
+ | **Plan the Route** | ||
+ | |||
+ | Depending on the size of the unity and length and type of movement to be conducted, several factors should be considered in selecting a good route: | ||
+ | * Travel time | ||
+ | * Travel distance | ||
+ | * Maneuver room required | ||
+ | * Traffic | ||
+ | * Stamina | ||
+ | * Tactical considerations | ||
+ | * Ease of support | ||
+ | * Enemy locations | ||
+ | * Availability of good landmarks | ||
+ | * Availability of good checkpoints | ||
+ | |||
+ | Availability of good landmarks is especially important during night operations and/or with lack of GPS. They should be prominent and easily | ||
+ | recognized natural or man made features such as, mountains or buildings. Following a valley floor or moving near the crest of a ridgeline | ||
+ | generally provides for easy navigation. It is best to follow terrain features rather than fight them. | ||
+ | |||
+ | The best checkpoints are linear features that cross the planned route. Checkpoints located at points where the route changes direction mark | ||
+ | **decision points** and are especially important and therefore should be selected in order to be easily recognized. | ||
+ | |||
+ | **Stay on the Route** | ||
+ | |||
+ | In order to know that you are still on the correct route, you must be able to compare the evidence you encounter as you move according to | ||
+ | the plan you developed on the map when you selected your route. This may include watching your compass reading (dead reckoning) or | ||
+ | recognizing various checkpoints or landmarks from the map in their anticipated positions and sequences as you pass them (terrain | ||
+ | association). The best way is to use a combination of both. | ||
+ | |||
+ | **Recognize the Objective** | ||
+ | |||
+ | It is often important to move stealthily once near the objective. Therefore it is important to select a route checkpoint near to the objective | ||
+ | that you can easily recognize as being the beginning of the objective area. You should take care to carefully plan the final legs of the | ||
+ | route from this checkpoint forward, take special care determining distances and directions of travel. | ||
+ | |||
+ | ==== MOVEMENT==== | ||
+ | Staying on route is accomplished through the use of two navigation techniques, dead reckoning and terrain association. | ||
+ | |||
+ | **DEAD RECKONING** | ||
+ | |||
+ | **TERRAIN ASSOCIATION** | ||
+ | |||
+ |