Editor Elements
Basic Framework
Compositions
Spawn Points
'Require_CBA' and related items
Headless Client (optional)
Multiplayer units marked 'playable'
Desired markers placed
Player vehicle inventories edited appropriately
Mission File Elements
Player
Gear
set appropriately
Ensure correct gear script is selected in 'CBB_gear_init.sqf'
Check gear script runs correctly- common trip ups are missed “ and extra ,
Check gear weights (if using custom loadouts)
Briefing
Settings
Additional scripts initialised in 'init.sqf'