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arma_editing:missions:mission_naming [2017/04/20 12:45] thendash |
arma_editing:missions:mission_naming [2017/11/22 14:57] |
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- | ~~NOTOC~~ | ||
- | ~~Title: Mission Naming Conventions~~ | ||
- | ====== Key ====== | ||
- | [WIP]xx##(##) Name (modifier)(modifier) | ||
- | |||
- | **[WIP]** | ||
- | Work In Progress tag. | ||
- | Only to be used for unfinished missions. Include [ ] for sorting reasons. | ||
- | |||
- | **xx** | ||
- | Mission type identifier | ||
- | * ap - ALiVE persistent | ||
- | * co - Coop | ||
- | * ca - Coop w/ antagonists | ||
- | * tvt - TVT | ||
- | * misc- None of the above | ||
- | |||
- | **##** | ||
- | Maximum number of players | ||
- | |||
- | **(##)** | ||
- | (Optional) Minimum number of players | ||
- | |||
- | **name** | ||
- | Mission name | ||
- | * Use _ instead of spaces. | ||
- | * If using “Operation” at the start of a mission name, truncate to “Op” | ||
- | |||
- | |||
- | **(modifier)** | ||
- | (Optional) Modifiers | ||
- | Provide more information about mission requirements | ||
- | * gm - Missions meant to have a player GM, generally AI will be sparse so it can be scaled | ||
- | * nhc - Headless Client not supported | ||
- | All missions are assumed to use Headless client unless noted. | ||
- | * hpc - High player count variant | ||
- | * lpc - Low player count variant | ||
- | |||
- | ====== Filenames ====== | ||
- | Mission .pbo filename. | ||
- | |||
- | xx##(##)-name-(modifier)(modifier).pbo | ||
- | |||
- | Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo | ||
- | |||
- | **Mission name** | ||
- | Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen. | ||