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arma_editing:missions:mission_naming [2017/04/20 12:38]
thendash initial edit
arma_editing:missions:mission_naming [2017/11/22 14:57]
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-~~NOTOC~~ 
-~~Title: Mission Naming Conventions~~ 
-[WIP]xx##​(##​) Name (modifier)(modifier) 
- 
-[WIP] - Work In Progress tag. 
-Only to be used for unfinished missions. Include [ ] for sorting reasons. 
- 
-  * xx - Mission type identifier 
-  * ap - ALiVE persistent 
-  * co - Coop 
-  * ca - Coop w/ antagonists 
-  * tvt - TVT 
-  * misc- None of the above 
- 
-##​ - Maximum number of players 
- 
-(##​) - (Optional) Minimum number of players 
- 
-name - Mission name 
-Use _ instead of spaces 
-If using “Operation” at the start of a mission name, truncate to “Op” 
- 
-(modifier) - (Optional) Modifiers 
-Provide more information about mission requirements 
-  * gm - Missions meant to have a player GM, generally AI will be sparse so it can be scaled 
-  * nhc - Headless Client not supported 
-All missions are assumed to use Headless client unless noted. 
-  * hpc - High player count variant 
-  * lpc - Low player count variant 
- 
-*Filenames* 
-Mission .pbo filename. 
- 
-xx##​(##​)-name-(modifier)(modifier).pbo 
- 
-Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo 
- 
-*Mission name* 
-Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen. 
  
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