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arma_editing:missions:mission_naming [2017/04/20 12:36]
thendash created
arma_editing:missions:mission_naming [2017/04/20 12:38]
thendash initial edit
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 ~~NOTOC~~ ~~NOTOC~~
-~~Title: Mission Naming~~+~~Title: Mission Naming ​Conventions~~ 
 +[WIP]xx##​(##​) Name (modifier)(modifier) 
 + 
 +[WIP] - Work In Progress tag. 
 +Only to be used for unfinished missions. Include [ ] for sorting reasons. 
 + 
 +  * xx - Mission type identifier 
 +  * ap - ALiVE persistent 
 +  * co - Coop 
 +  * ca - Coop w/ antagonists 
 +  * tvt - TVT 
 +  * misc- None of the above 
 + 
 +##​ - Maximum number of players 
 + 
 +(##​) - (Optional) Minimum number of players 
 + 
 +name - Mission name 
 +Use _ instead of spaces 
 +If using “Operation” at the start of a mission name, truncate to “Op” 
 + 
 +(modifier) - (Optional) Modifiers 
 +Provide more information about mission requirements 
 +  * gm - Missions meant to have a player GM, generally AI will be sparse so it can be scaled 
 +  * nhc - Headless Client not supported 
 +All missions are assumed to use Headless client unless noted. 
 +  * hpc - High player count variant 
 +  * lpc - Low player count variant 
 + 
 +*Filenames* 
 +Mission .pbo filename. 
 + 
 +xx##​(##​)-name-(modifier)(modifier).pbo 
 + 
 +Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo 
 + 
 +*Mission name* 
 +Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen. 
  • Last modified: 7 years ago
  • (external edit)