Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
arma_editing:missions:mission_naming [2017/04/20 12:36]
thendash created
arma_editing:missions:mission_naming [2017/11/22 14:57] (current)
Line 1: Line 1:
 ~~NOTOC~~ ~~NOTOC~~
-~~Title: Mission Naming~~+~~Title: Mission Naming ​Conventions~~ 
 +====== Key ====== ​  
 +[WIP]xx##​(##​) Name (modifier)(modifier) 
 + 
 +**[WIP]** 
 +Work In Progress tag.   
 +Only to be used for unfinished missions. Include [ ] for sorting reasons. 
 + 
 +**xx** 
 +Mission type identifier 
 +  * ap - ALiVE persistent 
 +  * co - Coop 
 +  * ca - Coop w/ antagonists 
 +  * tvt - TVT 
 +  * misc- None of the above 
 + 
 +**##** 
 +Maximum number of players 
 + 
 +**(##)** 
 +(Optional) Minimum number of players 
 + 
 +**name** 
 +Mission name 
 +   * Use _ instead of spaces. 
 +   * If using “Operation” at the start of a mission name, truncate to “Op” 
 + 
 + 
 +**(modifier)** 
 +(Optional) Modifiers ​  
 +Provide more information about mission requirements ​  
 +  * gm   - Missions meant to have a player GM, generally AI will be sparse so it can be scaled 
 +  * nhc   - Headless Client not supported 
 +All missions are assumed to use Headless client unless noted. 
 +  * hpc   - High player count variant 
 +  * lpc   - Low player count variant 
 + 
 +====== Filenames ====== 
 +Mission .pbo filename. 
 + 
 +xx##​(##​)-name-(modifier)(modifier).pbo 
 + 
 +Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo 
 + 
 +**Mission name** 
 +Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen. 
  • Last modified: 6 years ago
  • (external edit)