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arma_editing:missions:mission_naming [2017/04/20 12:36] thendash created |
arma_editing:missions:mission_naming [2017/11/22 14:57] (current) |
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~~NOTOC~~ | ~~NOTOC~~ | ||
- | ~~Title: Mission Naming~~ | + | ~~Title: Mission Naming Conventions~~ |
+ | ====== Key ====== | ||
+ | [WIP]xx##(##) Name (modifier)(modifier) | ||
+ | |||
+ | **[WIP]** | ||
+ | Work In Progress tag. | ||
+ | Only to be used for unfinished missions. Include [ ] for sorting reasons. | ||
+ | |||
+ | **xx** | ||
+ | Mission type identifier | ||
+ | * ap - ALiVE persistent | ||
+ | * co - Coop | ||
+ | * ca - Coop w/ antagonists | ||
+ | * tvt - TVT | ||
+ | * misc- None of the above | ||
+ | |||
+ | **##** | ||
+ | Maximum number of players | ||
+ | |||
+ | **(##)** | ||
+ | (Optional) Minimum number of players | ||
+ | |||
+ | **name** | ||
+ | Mission name | ||
+ | * Use _ instead of spaces. | ||
+ | * If using “Operation” at the start of a mission name, truncate to “Op” | ||
+ | |||
+ | |||
+ | **(modifier)** | ||
+ | (Optional) Modifiers | ||
+ | Provide more information about mission requirements | ||
+ | * gm - Missions meant to have a player GM, generally AI will be sparse so it can be scaled | ||
+ | * nhc - Headless Client not supported | ||
+ | All missions are assumed to use Headless client unless noted. | ||
+ | * hpc - High player count variant | ||
+ | * lpc - Low player count variant | ||
+ | |||
+ | ====== Filenames ====== | ||
+ | Mission .pbo filename. | ||
+ | |||
+ | xx##(##)-name-(modifier)(modifier).pbo | ||
+ | |||
+ | Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo | ||
+ | |||
+ | **Mission name** | ||
+ | Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen. |