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arma_editing:missions:framework:gear [2017/11/04 04:00]
Theowningone
arma_editing:missions:framework:gear [2017/11/22 14:57] (current)
Line 91: Line 91:
  
  
 +==== Property List ====
 +=== List of properties that support randomization ===
 +
 +Each of these properties are defined as an array, supporting randomization. Some examples and their descriptions:​
 +
 +  * ''​primaryWeapon[] = {};''​ This soldier will not get a primary weapon.
 +
 +
 +  * ''​primaryWeapon[] = {"​rhs_weap_m16a4_carryhandle"​};''​ This soldier will get an ''​rhs_weap_m16a4_carryhandle''​
 +
 +
 +  * ''​primaryWeapon[] = {"​rhs_weap_m16a4_carryhandle",​ "​rhs_weap_m16a4_carryhandle_grip"​};''​ This soldier will get a ''​rhs_weap_m16a4_carryhandle''​ or a ''​rhs_weap_m16a4_carryhandle_grip''​
 +
 +
 +  * ''​primaryWeapon[] = {"​rhs_weap_m16a4_carryhandle",""​};''​ This soldier has a chance to not get a primary weapon.
 +
 +The list of properties supporting randomization are as follows:
 +
 +  * ''​primaryWeapon''​
 +  * ''​primaryWeaponMagazine''​
 +  * ''​primaryWeaponMagazineSecondary''​
 +  * ''​primaryWeaponBipod''​
 +  * ''​primaryWeaponMuzzle''​
 +  * ''​primaryWeaponOptic''​
 +  * ''​primaryWeaponRailAttachment''​
 +  * ''​launcher''​
 +  * ''​launcherMagazine''​
 +  * ''​launcherOptic''​
 +  * ''​launcherRailAttachment''​
 +  * ''​sidearm''​
 +  * ''​sidearmMagazine''​
 +  * ''​sidearmMuzzle''​
 +  * ''​sidearmOptic''​
 +  * ''​sidearmRailAttachment''​
 +  * ''​binocular''​
 +  * ''​nightVision''​
 +  * ''​headgear''​
 +  * ''​uniform''​
 +  * ''​vest''​
 +  * ''​backpack''​
 +  * ''​facegear''​
  • Last modified: 6 years ago
  • (external edit)