=== cbb_framework_gear_fnc_regear === \\ Locality: TODO! Description: Regears player object with class from set Syntax: [object, class, set, ignoreCache] call cbb_framework_gear_fnc_regear Parameters: [object, class, set, ignoreCache] [[https://community.bistudio.com/wiki/Array|Array]] object: [[https://community.bistudio.com/wiki/Object|Object]] (optional, default: player) class: [[https://community.bistudio.com/wiki/String|String]] of [[arma_editing:missions:framework:gear|Class]] (optional, default: nil) set:[[https://community.bistudio.com/wiki/String|String]] of [[arma_editing:missions:framework:gear|Set]] (optional, default: nil) ignoreCache: TODO - ask Theo (optional, default: false) Return Value: [[https://community.bistudio.com/wiki/Boolean|Bool]] - returns true if successful Example 1: [player, "Medic", "rhs_usmc"] call cbb_framework_gear_fnc_regear //Regear player as 'medic' from set 'rhs_usmc' Example 2: [] call cbb_framework_gear_fnc_regear //Regear player with gear already set in loadout config