~~NOTOC~~ ~~Title: Mission Naming Conventions~~ ====== Key ====== [WIP]xx##(##) Name (modifier)(modifier) **[WIP]** Work In Progress tag. Only to be used for unfinished missions. Include [ ] for sorting reasons. **xx** Mission type identifier * ap - ALiVE persistent * co - Coop * ca - Coop w/ antagonists * tvt - TVT * misc- None of the above **##** Maximum number of players **(##)** (Optional) Minimum number of players **name** Mission name * Use _ instead of spaces. * If using “Operation” at the start of a mission name, truncate to “Op” **(modifier)** (Optional) Modifiers Provide more information about mission requirements * gm - Missions meant to have a player GM, generally AI will be sparse so it can be scaled * nhc - Headless Client not supported All missions are assumed to use Headless client unless noted. * hpc - High player count variant * lpc - Low player count variant ====== Filenames ====== Mission .pbo filename. xx##(##)-name-(modifier)(modifier).pbo Example: co32-the_folly_of_icarus-(hpc).Chernarus.pbo **Mission name** Please do not enter a mission name on the Intel box. Leave it blank to display the filename on the mission select screen.